This keeps the scene light as there is no geometry required. ![]() The second option uses X-Particles to achieve an almost identical result and demonstrates how there are always a multitude of options available in 3D and you can often achieve similar results using a variety of techniques.īoth techniques use Cinema 4D Hair to render the generated splines. I’ve split the tutorial into two steps, the first example uses the powerful MoGraph module, which makes this method accessible for most Cinema 4D users (if you don’t have the MoGraph module then upgrade now!). Plus, we now have many ways to render splines, although hair does a nice job for those thin strands. This could be used for anything from tech laser wires to painterly brushstroke. ![]() This technique still works perfectly well and is really a jump off point for many other creative choices. Since this tutorial was originally posted in 2014 a lot has changed in our industry, especially in the world of rendering.
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